INDEPENDENT GAME STUDIOIMAGINATION HAS NO OUTER EDGE

A PLACE FOR THE POSSIBLE.

Worlds worthstaying in.

Somewhere beyond the familiar,
a new world is taking shape.
We make games that take you there.

Explore our universe
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CIRCULAR HABITATA WORLD THAT SUSTAINS ITSELF.

DRAG TO ORBIT · ARROW KEYS TO ROTATE

SCROLL TO DISCOVERCIRCULARCITY / HABITAT STUDY 001EARTH TIME

01 / OUR ORBIT

A city is a place.
A world is a feeling.

Circularcity began with an idea: a city in space, a living ecosystem, a small utopia in an endless universe.

That idea guides how we think about games. Systems that connect. Places with a pulse. Small discoveries that become stories of your own.

CLOSED-LOOP WORLDS. OPEN-ENDED POSSIBILITIES.

01 —

Everything connects.

A world comes alive when its smallest details belong to something bigger.

02 —

Curiosity comes first.

We follow the unexpected. The best ideas often begin with “what if?”

03 —

Leave room for wonder.

We make space for the moments that stay with you after the screen goes dark.

02 / IN DEVELOPMENT

PC PROTOTYPE · INTERNAL PLAYTEST

Music becomes
a place to play.

Our first project explores rhythm action,
editable stages and player-made music.

INTERACTIVE DEVELOPMENT CONCEPT · PROJECT DETAILS MAY CHANGE

03 / PLAYABLE SYSTEMS

01

CORE LOOP

Hear. Read. Perform.

Music becomes timing, motion and player expression.

02

UGC EXPERIMENT

Players shape the soundtrack.

We are testing how original prompts and music can become playable stages.

03

CREATOR TOOLS

Make it yours.

The goal is an editable workflow—not a one-click black box.

EVERY CONNECTION STARTS WITH A SIGNAL.

Same universe.
New possibilities.

For fellow world-builders,
future collaborators, and the simply curious.

CIRCULARCITY / TRANSMISSION